Arting

Monday, October 23, 2006

Sliding on the homefront

Taking a look at ye ol' Tate Museum today, they've got an interesting "exhibit," reminiscent of McDonalds American "play places" and some sort of space opera. The museum featuring classic and contemporary art is the home to many fascinating exhibits but this one has enough user participation to take the cake.

And as aside, a few blocks away a newly renovated masterpiece (Architect: Edward l’Anson) 146 Queen Victoria street has been opened up by the Church of Scientology London. The church was opened by a number of leaders in the area and David Miscavige. Check out more on that here.

Friday, October 13, 2006

The World's Most Published and Most Translated Author

This is what I call prolific art. Author, musician, philosopher and photographer L. Ron Hubbard was honoured recently at the Frankfurt book fair with two world records. One confirming he is the world's most published author with 1084 titles and the other being that he is the worlds most translated author with published work in 71 languages breaking the previous record of 65 held again by himself.

From the viewpoint of someone working with creative, that is rather incredible. The amount of works produced is incredible. Taking into account that many of his works are far from small publications. Take for example Battlefield Earth, 1000 page epic in the year 3000, or his dekalogy (10 volume series) at 1.2 million words. That's 11 of the 1084 published titles, not including any of his possible unpublished works.

With the quantity and quality of writing, not including any of his thousands of lectures, films or music, L. Ron Hubbard stands as one the great artists of all times.

Thursday, October 12, 2006

The GIMP

Someone in my office is newly on a Linux system gave the GIMP a whirl.
Much to his surprise he's enjoying it, he even finds it moderately intuitive actually. While he's had experience with art programs before and is a bit on the techy side of things, the speed in which he could see what was going on was actually a much short curve than what he'd experienced in most art programs.

While it has only been a cursory use and review, the program looks promissing for smaller projects and possible automated image work implementation.

Could use some better marketing though.

Tuesday, October 10, 2006

Swooshy player

This is good work. It's an aesthetic presentation of the product, brilliant colors and while not likely to be product shots put into the photoshop, much more likely to be renderings, it still looks like the real deal + swooshyness.

I'd buy the hotpink swoosh of the candied apple player.